2026 Graphics & GamesSpatial Computing
WWDC26 · 33 min · Graphics & Games / Spatial Computing
Build next-generation experiences with visionOS 27
Build next-generation apps, games, and spatial experiences using new capabilities in visionOS 27. Explore the different pathways you can use to build experiences on visionOS — from using native Apple tools and frameworks, to streaming immersive content from a Mac or PC, leveraging third-party engines, or porting existing iOS apps. Discover how to elevate your spatial computing projects with the latest advances in 3D content creation, immersive media, and object tracking.
Watch at developer.apple.com ↗Chapters
- 0:00 — Introduction
- 2:00 — visionOS overview
- 3:13 — Paths to build a visionOS experience
- 6:39 — RealityKit and Reality Composer Pro
- 13:42 — Third-party game engines
- 15:47 — Spatial Preview
- 17:28 — Foveated Streaming
- 20:36 — Object tracking and spatial accessories
- 25:32 — Immersive media
- 30:46 — Other visionOS 27 updates
- 32:05 — Next steps
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